
LAST SENTINEL
Position: Senior World Designer III
Game: LAST SENTINEL
Studio: Lightspeed LA (A TENCENT COMPANY)
Responsibilities:
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Collaborate with mission teams to design, build, and implement mission-critical spaces
within the game world. -
Partner with the Narrative team to integrate storytelling into game environments,
ensuring world and mission spaces align with the overarching narrative. -
Work closely with the Cinematics team to blockout & incorporate motion-capture
sequences seamlessly into in-game environments. -
Coordinate with the Art team, handing off designed gameplay spaces to ensure visual and
functional alignment. -
Engage in world planning, road planning, and world narrative development to create
immersive, cohesive experiences. -
Provide level design and environmental art support, ensuring gameplay spaces were
engaging and visually compelling. -
Conduct extensive research on real-world locations to enhance authenticity and
believability in world-building. -
Hired at Senior level 2, Promoted to Senior level 3 April of 2024.
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Interviewed, Trained, Mentored new hires.